Crofter
Addicted to ArboristSite
Have we been seeing some examples and recipes lately? Tools used for modification can be pretty basic; after all modification only means making the thing different. Your axe will do that! Now improving something takes a bit of thought and some idea as to what it is that needs to be different.
Do you need a systematic approach? Simply hacking away metal is a good recipe for disaster. Starting out with blancket approach ideas like, "increasing exhaust duration is good, or trimming piston skirts is bad, or increasing transfer area is good" etc. is purely sh!t luck. Why? Every engine has its own particular characteristics. Bore to stroke ratios present different scenarios for example. Sometimes a particular bottleneck is built in to limit rpm. Other engines might have 4 bottlenecks ( or none! ) It is absolutely necessary to know what and where the limiting factors are. Simply making things bigger which do not present a bottleneck will most likely hurt your game. Unnecessarily extending exhaust or intake timing events will most definitely hurt your game. Remember metal removed is a bridge burned.
Some builders have the experience to quite quickly eye up an engine and make improvements, but experience also tells them that if they want to make the best gains without trial and error and scrap heap parts, they have to measure and calculate timing events and flow velocities from one end to the other of the engine. Then, and only then will they crank up their porting tools.
If you don't have the technology to do this analysis then you are only stabbing in the dark. Your success will be more like fortune telling than science, but it is amazing how many people just feel they are lucky souls.
Do you need a systematic approach? Simply hacking away metal is a good recipe for disaster. Starting out with blancket approach ideas like, "increasing exhaust duration is good, or trimming piston skirts is bad, or increasing transfer area is good" etc. is purely sh!t luck. Why? Every engine has its own particular characteristics. Bore to stroke ratios present different scenarios for example. Sometimes a particular bottleneck is built in to limit rpm. Other engines might have 4 bottlenecks ( or none! ) It is absolutely necessary to know what and where the limiting factors are. Simply making things bigger which do not present a bottleneck will most likely hurt your game. Unnecessarily extending exhaust or intake timing events will most definitely hurt your game. Remember metal removed is a bridge burned.
Some builders have the experience to quite quickly eye up an engine and make improvements, but experience also tells them that if they want to make the best gains without trial and error and scrap heap parts, they have to measure and calculate timing events and flow velocities from one end to the other of the engine. Then, and only then will they crank up their porting tools.
If you don't have the technology to do this analysis then you are only stabbing in the dark. Your success will be more like fortune telling than science, but it is amazing how many people just feel they are lucky souls.